Implementation


The implementation PDF for assessment one The Game Repository Download Piazza Panic!

Assets and Libraries

https://limezu.itch.io/kitchen https://limezu.itch.io/animated-mini-characters-2-platform-free https://limezu.itch.io/moderninteriors https://www.gamedevmarket.net/asset/game-gui-free https://www.dafont.com/odin-rounded.font#top

Ridley Coyte Music


The first implementation hurdle was the map, in order to be able to start trying out the animations of the assets. We started with very rough sketches to make sure our asset packs could provide us with enough flexibility.


design plan
design plan

Using the asset pack we started to play around with the layout of the map. This video shows the first implementation of the home screen and some basic functionality.



Using the assest pack assest packs we made this game map. The white space around the edge will be used to contain objects like the clock and orders.

gamemap

The video below shows our game a lot later in development. Here we have included customer and order generation.